(Formerly LG Electronics Research Center of America)
Member of Technical Staff
October 1997 - Present
Crucial and founding member of the team that developed and implemented the SkyScraper Data Broadcast application suite, currently the industry leader in ATSC digital TV data broadcast. Developed the XML catalog format that provides the backbone of the transmission stream. Wrote the first versions of all SkyScraper Applications. Exclusively authored the SkyScraper DataFab application. Developed UIs dedicated to specific standards and application spaces, such as ATVEF, as well as the standard UIs on all SkyScraper products.
One of two programmers to design and implement the SkyScraper Interactive version of the SkyScraper DataFab application to support the ATVEF standard. The Interactive DataFab was used to implement the AccuWeather/NJN Weather Channel, one of the first interactive weather channels in the world, and to add interactivity to the PBS Kids show Cyberchase, to Scientific American Frontiers and to the 13-part PBS series Life 360. SkyScraper Interactive interfaces with Chyron's Lyric television graphics authoring software to author interactive TV enhancements, and insert them live into the DTV broadcast stream.
Designed and implemented the SkyWriter web application front end for SkyScraper. SkyWriter uses the Apache Tomcat JSP container and the Apache Xindice native XML database to provide a distributed, easily authored front-end for the application design and media receive sides of the SkyScraper application suite. Product launch in March 2004.
Consulted to Sun on the design of their JavaTV API, modeled after Triveni's digital television operating system APIs. Developed and implemented what became Sun's JavaTV reference implementation, used by all JavaTV developers worldwide.
Designed, researched and tested user interfaces for advanced digital televisions, including conducting user tests of live prototypes. Research contributed to user interface development for LG Electronics/Zenith/Goldstar digital televisions.
Online articles on my work at Triveni:
March 1996 - October 1997
Directed and managed all Battlespace programming activities. Contributed significantly to the design and implementation of the integrated control system for all United States tactical unmanned aerial vehicles (UAVs) called the Tactical Control System (TCS). Provided programming, research and design for the user interface, including user interviews and validation. Produced extensive documentation on the training and UI elements of the TCS, and white papers on general TCS issues. Implemented a simulator for the proprietary General Atomics ground station, including tutorials and operator testing, on-line help, a multimedia tour of TCS components and air vehicles, tutorials, operator testing, and mission simulation. The simulator was used to train all GA UAV pilots worldwide on the TCS as used with the Predator UAV.
VP Product Development
August 1992 - February 1996
Founding partner of a multimedia development company. Directed and managed all production with a staff of five full-time employees and ten consultants. Created and implemented a multimedia-specific development process including management, software development, creative elements and marketing. Produced multimedia, interactive television and web publishing titles on multiple platforms, for commercial release, as well as under contract.
July 1991 - January 1995
Led the technical team for Motorola's neural network simulation processor and single board computer, resulting in three patent awards. Our team produced a CAD package for graphical neural network design, a language for describing the networks, cross-compilers (to the Motorola chip, C, and Occam), board device drivers, and chip microcode. Produced design and implementation documentation for the system.
Designed and implemented a neural network radar emitter detection with a 96% identification rate (40% in the fielded system). The system is currently being developed for fielding to protect fighter pilots. Produced documents for government use. Developed the RAVN neural network architecture, which has been subsequently used on many BAH projects. The work has led to patents.
Worked on classified contracts involving proof-of-concept work with artificial neural systems, artificial intelligence, fuzzy logic, and hybrid algorithms. Developed algorithms for speech recognition, speaker identification, and channel characterization.
Research Assistant/Teaching Assistant
May 1989 - July 1991
Worked on project developing neural network guidance system for a space-based strategic defense system. Designed hardware for the target recognition, target tracking, and guidance algorithms. Received patent for chip design: US Patent 5,248,956: An Electronically Controlled Resistor.
September 1986 - July 1991
Advanced Bachelor's/Master's Degree Program
Completed coursework for both degrees, left for financial reasons before completing thesis.
Thesis topic: Hardware Implementation of Artificial Neural Networks for Visual Pattern Recognition.
© Copyright 2004, Bradford Holcombe. All rights reserved.
Page last updated 25MAY2004.